12. Old Frontiers - Race for the Galaxy, Roll, & New Frontiers Triple Review

29 apr 2019 · 57 min. 15 sec.
12. Old Frontiers - Race for the Galaxy, Roll, & New Frontiers Triple Review
Capitoli

01 · What we've been playing: Men at Work

1 min. 26 sec.

02 · What we've been playing: Carpe Diem

3 min. 37 sec.

03 · What we've been playing: Orléans & Rococo

5 min. 34 sec.

04 · What we've been playing: Tony beat Gloomhaven!

9 min. 3 sec.

05 · FEATURE REVIEW: Race for the Galaxy, Roll for the Galaxy, and New Frontiers

11 min. 9 sec.

06 · Discussion: Tom Lehman, San Juan, and Puerto Rico

11 min. 30 sec.

07 · Discussion: Designing simultaneous action games means no map - New Frontiers vs. Empires of the Void II

22 min. 59 sec.

08 · Discussion: Iconography and -- oh yeah! -- Jump Drive

34 min.

09 · FEATURE DISCUSSION: Iteration by board game designers

35 min. 37 sec.

10 · Discussion: Tom Lehman's iterative designs

36 min. 15 sec.

11 · Discussion: Fixing games - 1846 and 2038

39 min. 23 sec.

12 · Discussion: Designing into different play spaces - Res Arcana

40 min. 32 sec.

13 · Discussion: Designing for curiosity - Uwe Rosenberg, Feast for Odin, Patchwork, Cottage Garden, and Indian Summer

42 min. 17 sec.

14 · Agricola

43 min. 3 sec.

15 · Discussion: Why we love designers - Designer personality, Uwe Rosenberg, and Michael Kiesling

44 min. 53 sec.

16 · Discussion: Ryan Laukat's long journey to Empires of the Void II & Islebound

46 min. 38 sec.

17 · Discussion: Simone Luciani's design iterations in the Voyages of Marco Polo, Tzolkin, Lorenzo, Newton, and Barrage

48 min. 55 sec.

18 · Discussion: The adaptive designer - Vital Lacerda, Escape Plan, and Lisboa

50 min. 59 sec.

19 · Discussion: The adaptive designer - Vlaada Chvátil, Space Alert, Mage Knight, and Codenames

52 min. 18 sec.

20 · Discussion: Norwegians, the smallest iteration

54 min. 11 sec.

21 · Easter Egg

56 min. 17 sec.

Descrizione

We couldn't help ourselves and review just one game. Instead, we looked at Race for the Galaxy, Roll for the Galaxy, and New Frontiers, Tom Lehman's three variations on a...

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We couldn't help ourselves and review just one game. Instead, we looked at Race for the Galaxy, Roll for the Galaxy, and New Frontiers, Tom Lehman's three variations on a theme.

Speaking of variations, in our feature discussion, we discuss how designers reuse their core mechanics and core themes from one game to a next, including designers like Tom Lehman, Uwe Rosenberg, Michael Kiesling, Ryan Laukat, Simone Luciani, Vital Lacerda, and Vlaada Chvátil.

What we've been playing:
01:26 Men at Work
03:37 Carpe Diem
05:34 Orléans & Rococo
09:03 Tony beat Gloomhaven!

FEATURE REVIEW:
11:09 Race for the Galaxy, Roll for the Galaxy, and New Frontiers
11:30 Tom Lehman, San Juan, and Puerto Rico
22:59 New Frontiers vs. Empires of the Void II
34:00 Iconography

FEATURE DISCUSSION:
35:37 Iteration by board game designers
36:15 Tom Lehman's iterative designs
39:23 Fixing games - 1846 and 2038
40:32 Designing into different play spaces - Res Arcana
42:17 Designing for curiosity - Uwe Rosenberg, Feast for Odin, Patchwork, Cottage Garden, and Indian Summer
43:03 Agricola
44:53 Why we love designers - Designer personality, Uwe Rosenberg, and Michael Kiesling
46:38 Ryan Laukat's long journey to Empires of the Void II & Islebound
48:55 Simone Luciani's design iterations in the Voyages of Marco Polo, Tzolkin, Lorenzo, Newton, and Barrage
50:59 The adaptive designer - Vital Lacerda, Escape Plan, and Lisboa
52:18 The adaptive designer - Vlaada Chvátil, Space Alert, Mage Knight, and Codenames
54:11 Norwegians, the smallest iteration
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Autore Patrick Flannery
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